Scene Effects

Scene2

The scene effects panel has controls for antialiasing, foreground, depth of field, motion blur, and background color.

Antialiasing

This feature allows you to toggle antialiasing of the scene off and on. This helps when a texture begins flickering because of the denseness of pixels trying to be rendered within an area. So when a plane is at an extreme angle to the camera and you begin to see flickering, antialiasing can blur those pixels and relieve the flickering.

Foreground

This allows the user to turn off all virtual objects in front of the camera plane, to reduce render time in large scenes.

Depth of Field

A value of 1.0 is physically correct. Setting the value to 0 removes this feature from the rendering pipeline.

Adjusting Depth of Field will react with any follow focus control you have.

Motion Blur

A value of 1.0 is physically correct. Setting the value to 0 removes this feature from the rendering pipeline.

Motion Blue affects the motion blur of virtual objects when moving the camera or using Prelink animation.

Background Color

Click the colored swatch next to Background Color to adjust the background color that will appear where the foreground is keyed out and the CG background ends.

59.94i Rendering Settings

Rendering 59.94i interlaced video is very demanding, as the entire 3D scene has to be rendered 59.94 times per second. When using video backgrounds, however, there is usually not a need for antialiasing or motion blur.

Suggested 59.94i Rendering Settings:

  • Antialiasing disabled
  • Depth of Field scale: 1
  • Motion Blur Scale: 0
If the frame drop light is still going off, decrease the depth of field scale. The defocus algorithm used for depth of field is adaptive, and requires more rendering time the larger the radius of the defocus.

Last Modified: August 1, 2014