Photogrammetry Pipeline Overview
This page is the guide for you if you answer “yes” to any of the following questions:
- Do you need to render something in post and get it done fast?
- Are you new to post-production and want a series of steps to get you going?
- Did Previzion drop frames while rolling during a take?
- Captures camera tracking data and outputs camera data to *.dae (Collada) file
- Quicktime Pro
- Converts all captured video (to be used and played back in Previzion during a take) to a sequence of still images which Maya can read
- Take Converter
- Converts the *.dae take file into a file format of your choice
- For this example we’ll be converting to the Maya.ma file format and rendering in Maya
- Maya (or 3D application of choice)
- This will re-render the 3D material to a separate sequence of still frames of the background elements only
- Your choice of Compositing Programs
- With this software you’ll composite the keyed camera feed and the rendered image sequence from Maya
- Load up your desired 3D scene into previzion
- Capture a take with Previzion
- Use Take Converter to convert a *.dae file into a camera in a Maya scene file (*.ma)
- Open 3D scene (the same one loaded into Previzion when creating this take) and import the new PrevizionCamera.
- First, open the scene that was used to generate the FBX file (the FBX loaded into Previzion) in Maya
- Second, import the scene file that was created by Take Convert (see step 3). This file should contain the Previzion camera
- If there are any background plates… use Quicktime Pro (or your compositor of choice) to convert the background plate(s) to image sequences
- This can be done using any compositing program
- If there are any background plates… assign the newly generated image sequences to the video plate geometry in the 3D Maya scene
- Once all cameras, objects and textures are set, you’re ready to render!