[vc_row type=”full_width_background” bg_position=”left top” bg_repeat=”no-repeat” bg_color=”#eeeeee” scene_position=”center” text_color=”dark” text_align=”left” top_padding=”50″ bottom_padding=”50″ class=”quickList”][vc_column width=”2/3″][vc_column_text]Broadcasting your animations with Maya or MotionBuilder is a simple and quick process.
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This is a list of essential steps in broadcasting, to edit settings and working with Prelink please refer to the documentation provided on the Lightcraft Technology website.[/vc_column_text][/vc_column][vc_column width=”1/3″]
[vc_column_text]- Time: < 15 Mins
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- Skill Type: 3D & Animation
- Previzion System
- Stand-alone Computer
- Connection to same network as Previzion
- Prelink Dongle
- Autodesk Maya 2011-2014
- Autodesk MotionBuilder 2010-2014
- Maya or MotionBuilder Prelink Plugins
Setup In Maya
- Install Prelink
- Turn Prelink Plug-in
- Create Prelink Node
- Add all joints to Prelink object set
- Set FPS to camera speed
Setup In MotionBuilder
- Install Prelink for MotionBuilder 2010-2013
- Drop Prelink plug-in into Asset Browser
- Move joints and transforms into Prelink model list
- Set Export FPS to camera speed
- Put IPV4 into Prelink Network Configuration
- Click Online to broadcast
Broadcast Animation
- Load FBX into Previzion
- Find IPV4 Address for Previzion (Go to the System tab and click the About button)
- Put IPV4 into Prelink interface
- Verify Prelink is online with Previzion
- Play animation