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Exporting to FBX

  • FBX 2010 format

  • Binary format with embedded textures preferred to remove texture path errors

  • ASCII format can be used if all textures located in same directory as FBX file

  • No lights

  • Cameras included

  • No animation

Prev Chapter: Creating Backgrounds
Prev Section: Model Construction
Next Chapter: Lens Calibration
Next Section: Stage Alignment