All Together Now.

Pipeline Fusion
Nearly every modern visual effects shot is a combination of 2D and 3D techniques, and the key to making a shot come together is the integration between these elements. Previzion’s architecture is specifically engineered to enable high bandwidth interaction between these areas. Map live HD video onto a 3D object as part of a background scene, place your foreground subject between a set of 3D CG trees, or decode high resolution video matte paintings – it’s all possible.
Other systems require careful connection between 2D and 3D machines to preserve sync between video and graphics. Any problems result in a long day of checking connections, trial-and-error debugging, and stuttering video. Previzion’s unified 2D/3D architecture literally pairs incoming video data with incoming tracking data, and keeps them connected through the entire process. They literally can’t go out of sync!
Nice Threads
Previzion is designed from the ground up to take advantage of cutting edge FPGA, GPU, and multicore processing technology. As CPUs and GPUs rapidly evolve, the only software systems that can systematically take advantage of this power are those that were designed around multiprocessor and multithreaded operation from the beginning. Previzion is a combined tracking and rendering engine that explicitly preserves synchronization while taking advantage of every ounce of power that modern hardware can deliver.
Future Friendly
Previzion’s massive graphical rendering power is completely achieved through programmable hardware. This means that every aspect of its keying, compositing, rendering, and color correction algorithms can be updated to support new cameras, tracking systems, and rendering techniques as they manifest. Fixes and upgrades are just a software revision away.
This means that you can implement Previzion in your pipeline, secure in the knowledge that it will evolve as fast as your business.
